State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Battlefield Commander Games in Austria - Q2 2024

Explore the performance of the top 5 Battlefield Commander games in Austria for Q2 2024, with insights on downloads, revenue, and active users.

Top 5 Battlefield Commander Games in Austria - Q2 2024

The second quarter of 2024 saw interesting trends in the performance of the top 5 Battlefield Commander games on a unified platform in Austria. Here’s a detailed look at how each game fared in terms of weekly downloads, revenue, and active users.

Clash Royale from Supercell experienced fluctuations in weekly revenue, peaking at around $55K in early May before tapering off to approximately $25K by the end of June. Weekly downloads remained relatively stable, averaging around 1.5K to 1.6K throughout the quarter. Active users showed an upward trend, starting at 168.8K in early April and climbing to 180.2K by the end of June.

We Are Warriors! by Lessmore UG saw modest weekly revenue, peaking at around $2K in late April before declining to just under $900 by the end of June. Weekly downloads fluctuated, starting at 1.2K in early April and ending at 1.3K in late June. Active users demonstrated a steady increase, from 7.8K in early April to 9.7K by the end of the quarter.

The Army from FIRE STUDIOS saw a peak in weekly revenue at $428 in late May, while downloads decreased from 947 in early April to just 201 by the end of June. Active users also saw a decline, starting at 1.2K in early April and ending at 850 in late June.

Warhammer 40,000: Tacticus ™ by Snowprint Studios demonstrated strong weekly revenue, peaking at around $8.8K in mid-April and maintaining a steady performance with approximately $6.2K by the end of June. Weekly downloads remained low, averaging around 100 to 200 throughout the quarter. Active users hovered around 800 to 1K, with a slight decline towards the end of June.

Country Balls: World War from MAD PIXEL had minimal revenue, with occasional peaks at $10. Weekly downloads showed a downward trend, starting at 210 in early April and dropping to 106 by the end of June. Active users saw a slight decline from 1.3K in early April to 1.05K by the end of June.

Overall, these games showcased varied performance metrics across downloads, revenue, and active users. For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024